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21 April 2008 - New Stuff!
Version 4.1.1 of the GLE32 library is now available. The biggest
additions in 4.n are a GLSL Shader class, a MilkShape3D Model loader/rendering class, and
limited OpenGL extensions support. This version is lacking the classes derived from Linas Vepstas'
original extrusion library; an updated version of these may be released at a future date. Other changes are outlined on the
'GLE32 Home Page'
There are currently two items available for download
from this site that may be of interest to programmers, particularly
those interested in OpenGL®.
The
first item is the 3DSurface Viewer ActiveX component on which the other side
of this site is based. The component itself can be downloaded by visiting
the 'Installation' page. Sample VC++ and CSharp applications
hosting the control are available on the 'Program the Viewer'
page.
The second item
is the GLE32 library. Originally an object-oriented Win32-specific derivation of
Linas Vepstas' GL Tubing and Extrusion library, it has evolved into a diverse set of support classes useful in
general OpenGL programming on the Win32 platform.
Visual Studio 2005 source code and project files are available, as are the
compiled static libraries and source code for a demo program illustrating use of several classes.
Visit the 'GLE32 Home Page' for more information.
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